José Ferrão

José Ferrão is an independent Portuguese developer whose single public offering, nunuStudio, distills a full 3D authoring workflow into a browser-tab-sized toolkit. Built on open web standards, the engine targets educators prototyping WebXR field trips, indie teams assembling browser games, and digital artists who need interactive scenes without installing heavyweight suites. A drag-and-drop graph editor handles materials, lights and post-processing, while live code panels accept JavaScript for custom shaders, physics events or networked multiplayer logic; projects compile to self-contained HTML that runs on desktop, mobile or standalone VR headsets. The runtime exposes WebGL 2, WebXR and WebAudio APIs, supports glTF/FBX import, and bundles Cannon.js physics, so creators can iterate from rough block-out to published experience without leaving the tab. Typical use cases span interactive product configurators, STEM simulations, virtual museum exhibits, and casual games distributed as simple URLs. Because the entire pipeline is web-native, collaboration is frictionless: share a link and reviewers step into the scene instantly, no executables or platform lock-in required. José Ferrão’s nunuStudio is available for free on get.nero.com, where downloads are delivered through trusted Windows package sources such as winget, always fetch the latest build, and can be queued for batch installation alongside other applications.

nunuStudio

Web powered cross-platform 3D, WebXR game engine.

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